Playing Games to Leave Games

Sam is a 2014 blogging resident visiting us from his home blog at Moore’s Hand.

When I was a kid I played a lot of chess. On Saturdays my mom and I would get up early and drive an hour to a high school somewhere around Michigan. She would bring a box of old New York Times and read as I played five rounds of chess against other 6-, 7-, and 8-year-olds.

The games were typically G/30 or G/45, which means each player had 30 or 45 minutes to make all their moves. If you finished your game early you would have to wait for all the other games to finish and the organizers to calculate the rankings and matchups for the next round.  That process would usually take about an hour, which doesn’t seem like a long time now but of course did at the time.

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I Will Not Rest Until…

It recently struck me that only one sort of person makes statements of the form I will not rest until X: politicians. Usually in the context of some sort of holy-warrior mission like reforming healthcare, killing all infidels or exacting revenge. It’s a mark of a pursuit motivated by priceless values.

For the rest of us, there are what engineers call duty cycles: patterns of work and rest, uptime and downtime. It’s a pattern of work that doesn’t really include a sense of deadlines at all.

We get to an uptime/downtime understanding of how we’re working by lying to ourselves about the messy nature of effort and relaxation. We do this by marking out arbitrary thresholds that we can consciously detect. Then we lie a little more to club different effort levels together under “work” (in the worst case, calling all effort levels 1 and all relaxation levels 0). In the final stages of habit formation, we ritualize the threshold crossings into start/quit rituals (with warm-up/wind-down rituals before/after that we may or may not count as work).  Once the ritual scaffolding is in place, we allow ourselves to relax, letting the effort range shrink and smoothen into the comfort zone. The approximation created for understanding turns into the legible reality used for managing work . Here’s a picture:

dutycycles

Through such quantization, binary-ization, ritualization and comfort-ization, we get to an approximate and tractable understanding of how we’re working, and when it hardens into a prescription, we get to a passably effective approach to sustaining effort over indefinite periods of times, with predictable outcomes. This is what a habit really is: a ritualized way to sustain work that is not optimal with respect to the work itself, but with respect to the overheads of effort monitoring, feedback, etc. This is why habits have inertia: they are defined in terms of behaviors optimized for minimal meta-work.

When it’s really entrenched, the politician’s lie becomes a sort of truth. When we say something like “I will not rest until,” we really mean “the steady duty cycle will be focused without interruption on this objective.” We don’t really mean we won’t take downtime off. We mean, “this will be top priority within the duty cycle” or possibly “the only priority.” We don’t (and can’t) mean no weekends or evenings.

It’s a fairly harmless, if rather hypocritical/postury little lie.

But this understanding falls apart as we get closer to a deadline. There are times we actually cannot-rest-until something happens because our duty cycle unravels and our mind won’t let us relax until either a new one is in place OR an objective is achieved. Duty cycles are really the mind protecting itself against its own obsessive-compulsive demons. Or to put it another way, your mind is fundamentally atemporal: if time is nature’s way of ensuring everything doesn’t happen at once, OCD is our mind’s way of ignoring time and trying to force everything to happen at once. Duty cycles are how we artificially import a sense of time into our fundamentally atemporal brains. Possibly we are this way because we are fundamentally visual creatures and visual perception is an all-at-once kind of deal. When failure looms, it looms in an all-at-once way. When success is visualized, it springs relatively fully-formed into our minds, with no real hints of how to get there. We try to get around this at an intellectual level by translating time into space (otherwise known as a “having a plan all at once”) but that doesn’t actually work. It merely moves our OCD desire for an all-at-once anxiety-relief pill to a meta-level. Now we can’t rest until the plan is perfect.

As our sense of having a functional duty cycle unravels near a deadline, we are forced to reverse the quantization and binary-ization in order to understand what we’re doing, give up the rituals, and allow anxiety to creep back in, taking us out of our comfort zone. To those with low self-awareness and low tolerance for anxiety, this feels like the world falling apart. To more stoic people, with a more gritty, sisu temperament, this is just a period of learning and leveling-up to a more effective habit.

Perhaps this is why the advice smart people give for this sort of situation is just breathe, take it one day at a time. They key is to get back to living in actual time rather than the horror of spatialized time.

This is sort of an addendum note to this piece and this piece. I’m moving that line of writing from ribbonfarm to the tempo blog.

The Adjacency Fallacy

Lately, I’ve been having quite a few conversations with people who are trying to reinvent themselves for the new economy. The most common pattern is MBA-types trying to reinvent themselves as entrepreneurial types. The second most common pattern is mid-career types who would normally be moving into either middle management roles trying to reinvent themselves as online lifestyle business types.

It took me a few data points to spot the pattern, but I eventually realized that most people navigating such moves don’t get stuck trying to acquire new, relevant skills. That is actually not quite as hard to do as people think. In many cases, you barely need any skills retraining at all. Often you need no new skills at all. You might even be able to drop some skills and get by with a subset of the skills you had to use before.

The sticking point tends to be something I call the adjacency fallacy: the idea that the roles that suit your personality and soft-skill strengths are likely to be socially adjacent to the one you are leaving behind. “Nearby” roles in some sense.  What sense precisely, we’ll get to.

Adjacency thinking works poorly even if you stick to the old economy. Over the years, we’ve seen the metaphor get increasingly complicated: from the “career ladder” to “lateral moves” to Sheryl Sandberg’s  notion of a “career jungle gym.” The last is a concept so byzantine, merely thinking of it exhausts me to the point of wanting to take a nap.

But adjacency thinking does not work at all if you’re navigating a path from old economy to new economy.

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The Political Hangover of Prohibition

This is a guest post by Craig Roche, a data scientist and artisanal landlord.

Whiskey is very easy to make.  Farmers used to make it at home using their crops, and Henry Ford designed the Model T to run on home-distilled ethanol.  George Washington distilled 55,000 bottles/year when he retired from being President. Even the mutineers from the Bounty set up a still on Pitcairn Island, and proceeded to get rip-roaringly drunk for weeks at a time. Whiskey is also very cheap to produce;  a bushel of corn ($5 or so), plus 60 cents worth of natural gas can produce 11 liters of automobile-grade ethanol, which, when suitably diluted and aged for drinking purposes, can fill 35 bottles.  Whiskey for human consumption requires higher-quality inputs, more energy for multiple distillations, and additional handling, but even so, decent hooch can be produced for less than $2/bottle. In the 1830s, the equivalent of a bottle of whiskey went for about $5, and Americans responded by guzzling roughly one each week per capita; as young children generally abstained, actual drinkers drank substantially more, all of which was tax-free.

If we assume that the desire to drink, especially among the poor, is an important motivation in peoples’ lives, you would expect alcohol markets to shed light on political conditions across states.

Jack Daniels is the world’s most popular brand of whiskey, and is widely distributed in every state in the US in a standard 750ml container; it is produced fairly close to the mean center of US population, so it should therefore work as a good lens on alcohol politics. Left to a free market, one would reasonably expect that the cost of a retailed bottle would vary with transportation costs, and somewhat with labor rates, or alternatively, that lower-income consumers would spend about the same fraction of their income on Jack Daniels across the USA, or in other words, that the working time per bottle would be constant.

To test this, I researched the cost of a standard bottle of Jack Daniels in each of the states at a high-volume liquor store in the largest city in each state, and compared it to the average wage at the 25th percentile:

laborCost

Figure 1: Labor Cost of Jack Daniels (Image source: Craig Roche)

The results were not what I expected. It turns out that the constant-working-time-per-bottle hypothesis is not even close.

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The Rhythms of Information: Flow-Pacing and Spacetime

Ryan Tanaka is a blogging resident visiting us from ryan-writer.comFor every article that he writes, Ryan also improvises a live musical piece as means of organizing his ideas. (Below, or here.)

“Flow Pacing” is a phrase used in chemical, sewage, and water facilities in order to describe the treatment methods of its contents, often referring to techniques that inject/extract chemicals and materials into its flow.  Flow pacing can be a very interesting challenge for engineers, because in addition to tracking physical dimensions and working with limitations of resources, you also have to take time into consideration when dealing with its problems and potential solutions.  When the flow of content is non-stop and never ending, you don’t really have the luxury of measuring change in terms of absolutes — it must be introduced gradually, as a series of iterations or applications happening over time.

Ambient-Minimalism

If today’s improv were to be written down in musical notation, it might look something like this.

 

Chlorine injections that flow too slowly leaves the water tainted; too fast, poisonous.  But the solution is never to dump chemicals into the flow as a one-time event: the process is always ongoing, constant and never-ending, so long as the mechanism itself exists.

I think that it makes a lot of sense to think of the internet in this way, since we already tend to conceptualize information networks as though they were servicing liquids of some sort.  Information “delivery” was an oft-used phrase in technical fields in the past, but due to the increased reliability and consistency of today’s information networks, it’s more common now to conceptualize information as “flowing” from one point to another.  We have increasingly begun to see information as being fluid rather than solid, in other words.

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We Have Them Surrounded in Their Tanks

“We have them surrounded in their tanks.”

So spoke Muhammad Saeed al-Sahhaf, the infamous Iraqi Information Minister in the first days of the American invasion. His missives should be an inspiration to public relations personnel everywhere; he was unshakably on-message even as the foundations on which he stood collapsed. His clueless investment in Saddam Hussein’s regime ended swiftly but not poorly (he was reportedly captured and released by the Americans, and is now living in the United Arab Emirates).

Muhammad was a true believer in Saddam Hussein’s Baathist government, and its collapse was inconceivable. In this respect his belief functioned much like that of those apocalypticists whose rapture passes them by, an evaporative cooling effect separating the doubtful from the doubling-down. al-Sahhaf was clueless to be sure, but clueless need not mean unintelligent, nor is the ability to stay on message dependent upon cluelessness.

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Geopolitics for Individuals

Kartik is a 2014 blogging resident visiting us from his home turf at akkartik.name.

I recently spent a month playing a board game called Diplomacy, and it turned out to be a surprisingly mind-broadening experience. Pretending to be the German Empire before the First World War, exchanging missives all day with the other “great powers” of that time, finalizing troop dispositions before the daily deadline, and then seeing everybody’s moves revealed at once, finding out who lied, who was betrayed, it’s all very dramatic and addictive. It took me a while to realize (rationalize?) why its hold over me was so persistent: it was because it was getting me to grow intellectually as only a few other games have done in my life. Chess taught me to think “a few moves ahead” past the immediate exigencies of any situation. Poker taught me to manage risk when the future is uncertain. Diplomacy is starting to teach me to extend these ideas past the “kiddie pool” of games where you’re playing against coherent opponents. It repeatedly exposes one, like a school of hard knocks, to stable situations that are rendered unstable by the entrance of a new player.

There’s a faint echo of this effect in the chess-like two-player game of Go.

Go position

“Go is to Western chess what philosophy is to double-entry accounting.” — Trevanian

Learning Go, you repeatedly find yourself in situations that seemed stable, where you were holding your own, that are thrown into disarray by distant parts of the board.

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How to Fall Off the Wagon

Self-help ideas generally belong to one of three schools of thought, whether the originators realize it or not: values-first, goals-first or process-first. Norman Vincent Peale (Power of Positive Thinking1952), Wayne W. Dyer (Erroneous Zones, 1976) and David Allen (GTD, 2002) are the authors of the pioneering mainstream classics of each sub-genre. Those dates are significant: the schools evolved and matured in that order, each building on the last to some extent.

In the process of exploring the question, “what’s the best way to fall off the wagon in each school?” I accidentally created a visualization that turned out to capture a grand-unified-theory of self-improvement. Well, at least a unification of the parts that interest me personally. I knew triangles would eventually be of actual use in my visualization tool-kit.

GpvTriangle

Note that self-help types have a tendency to use people and values interchangeably. It is a very revealing conflation that I might explore someday, but for the moment assume that they are the same thing: that people can be reduced to their virtues and vices. They similarly conflate habits and processes, which is also a revealing conflation I might explore some day. In a business/organizational context, goals and values are generally called visions and missions, but that’s irrelevant for this post.

The arrows represent destabilizing forces that act on each of the three schools.  The green triangle of arrows, going clockwise, represents a pattern of falling off the wagon that feels natural to reformers (those who work within a prevailing social order) and wrong to disruptors (those who work from outside). The red triangle of arrows, going anticlockwise, represents a pattern of falling off the wagon that feels natural to disruptors and wrong to reformers. Equivalently, disruptors are exit people (leaving a social order is a primary problem-solving technique), reformers are voice people (driving reform within a social order is a primary problem-solving technique). If you’re not familiar with the exit versus voice model, check out the Wikipedia page.

Hidden in the diagram, there is actually a pragmatic right answer to the question in the title: continuously, and in a circular fashion. The only question that remains is this: clockwise or anticlockwise? Reformers fall around clockwise, disruptors fall around anticlockwise.
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When is a Year not a Year?

Why do some people seem to achieve so much more than others in the same amount of time? I think it has to do with continuously developing a capacity for operating in narrative time. An easy way to understand this is to translate the effects into clock-time units. Since narratives evolve on multiple time scales at once, you can do the translation by using time scales. I made up this handy guide to thinking on single time scales versus multiple time-scales:

First, clock time is lost when you get more abstract in time, so you get this kind of outcome for clock-time thinking.

  1. If you prepare for a day at a time, you get 365 days in a year
  2. If you prepare for a week at a time, you get 182 days in a year
  3. If you prepare for a month at a time, you get 91 days in a year
  4. If you prepare for a year at a time, you get 45 days in a year

On the other hand, narrative time gains with such temporal abstraction, so long as you layer on the time scales bottom up instead of switching.

  1. If you prepare for a day at a time, you get 365 days in a year
  2. If you prepare fora day and a week at a time, you get 730 days in a year
  3. If you prepare for a day and a week and a month at a time, you get 1460 days in a year
  4. If you prepare for a day and a week and a month and a year at a time, you get 2920 days in a year

This is just an approximation of course, and you can abstract much more smoothly, without arbitrary calendar boundaries. You can add in intermediate layers and get similar doubling effects.

I am not kidding or exaggerating. I really do think there’s almost a Moore’s Law like exponential potential in how much narrative time you can unpack out of a given unit of clock-time. It’s like the fractal length of Norway’s boundary gets bigger and bigger as your ruler gets smaller and smaller.

Notice, I said prepare not plan. Planning at any time scale is more often harmful than helpful: planning activity subtracts in a zero-sum way from clock-time. Preparation adds in a non-zero-sum way to narrative time. The specifics of what preparation entails differ from person to person and context to context, but they all involve being more mindful of multiple time-scales at once.

What I called narrative time in Tempo is really what one might call mindfulness time. While clock time is something you look up on a clock, mindfulness time is something you develop like a muscle. For most people, the dynamic range of the muscle goes from a day to a year in clock time. Attempts to expand the range beyond a year tend to fail. Attempts to expand the range downwards into hours and minutes tends to work better, down to perhaps 25 minutes (the Pomodoro technique), but below that, it takes serious effort.

So if you find yourself running out of clock-time, don’t add more clock-time. Deepen the narrative time somehow.

 

Why Sleeping-In Makes You More Tired

There’s a good article in Wired about why oversleeping doesn’t help.

We’ve all been there: It’s been a long week at work, so Friday night, you reward yourself by going to bed early and sleeping in. But when you wake up the next morning (or afternoon), light scathes your eyes, and your limbs feel like they’re filled with sand. Your brain is still lying down and you even have faint headache. If too little sleep is a problem, then why is extra sleep a terrible solution?

Oversleeping feels so much like a hangover that scientists call it sleep drunkenness. But, unlike the brute force neurological damage caused by alcohol, your misguided attempt to stock up on rest makes you feel sluggish by confusing the part of your brain that controls your body’s daily cycle.