Search Results for: legibility

A Text Renaissance

There is a renaissance underway in online text as a medium. The Four Horsemen of this emerging Textopia are:

  1. Roam, a hypertext publishing platform best understood as a medium for composing conspiracy theories and extended universes.
  2. Substack, a careful and thorough ground-up neoclassical reconstruction of the age-old email newsletter.
  3. Static websites, built out of frameworks like Jekyll or Gatsby (full disclosure: a consulting client).
  4. And finally, Threaded Twitter, a user-pioneered hack-turned-supported feature that has wonderfully revitalized the platform.

I want to take a stab at lightly theorizing this renaissance. And also speculating, in light of this renaissance, about what might be the eighth and penultimate death of blogging. And the future of books. So it’s going to be a sprawling, messy hot take on the State of Textual Media. Or at least a simmering take, since I’ve been thinking about this stuff for a year on the backburner.

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MJD 58,851

This entry is part 1 of 21 in the series Captain's Log

I’m starting a new experiment: blog entries in a blogchain without a declared theme or proper headlines. The blogchain itself is called Captain’s Log, since I don’t want to be too Dada about this, and a Star Trek reference sounds like fun without being thematically confining. But I won’t use that phrase within post titles. Entries will be titled MJD xxxx, where MJD stands for Modified Julian Date, and xxxx is the day number in that scheme. I thought of using the Star Trek star date convention, but turns out that’s not actually very coherent. My other too-clever idea was to follow a naming convention based on a) writing a post b) computing a hash from the text to serve as a title, as a cleverly self-referential True Name. This seemed too much work so I’m going with an uncommon date-based convention that only specialists like astronomers will be able to read intuitively.

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Mediocratopia: 9

This entry is part 9 of 13 in the series Mediocratopia

We often conflate quality with excellence, to the point that the term quality mediocrity seems like an oxymoron, and mediocre quality seems like the same thing as poor quality. But quality and excellence are not the same thing, and mediocrity and quality are not mutually exclusive. Excellence is synonymous with quality only under behavioral regimes governed by an optimizing sensibility, operating on a closed and bounded notion of what the kids these days seem to be calling fitness-to-purpose. What does it map to when you’re mediocratizing rather than optimizing? I have an answer: fatness. Or for the kids, fitness-to-purposelessness.

Public domain fat cat caricature. From Trade Union Unity Magazine (September 1925)

Fatness is the systemic condition created by a mediocre response to abundance. In the opener for this blogchain, I linked to a bunch of my older writing about fat thinking, but I didn’t construct a notion of quality out of that attribute. Let’s do that now.

The short version: Fatness is embodied abundance. Or if you like clever lines: Fatness is future-fitness.

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Meaning as Ambiguity

I can’t even tell if I was wrong or not. Maybe you’ll have better luck:

In June at Refactor Camp I gave a talk about voids (How To See Voids). The hook for my talk was a pretty picture of late afternoon conifers in the woods outside Truckee, California, and a mystery: why does the wolf lichen, a three-dimensional lace of radioactive yellow, grow in evenly-spaced rings around the trees like that?

connifers covered with bright yellow rings of lichen in the late afternoon sunlight
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Weirding Diary: 9

This entry is part 9 of 11 in the series Weirding Diary

I’m noticing a resurgence of interest in classical systems theory that mildly worries me. I suspect it is being driven by an infectious desire to theorize the Great Weirding systematically. It is an impulse that is in some ways a natural complement to the parallel resurgence of interest in traditional religion as a mode of meaning-making (which worries me much more). Both are driven by the anomie and anxiety induced by the weirding (classical systems theory, like Singularitarianism, is a religion for people who understand compound interest).

I have a dog in this fight, which I call spooky systems theorizing (note the conjugation), occupying pride of place in the top right quadrant in my handy 2×2 of the clash of ideas here. Classical systems theory is in the doghouse at the bottom left, where I always put ideas with which I have beefs (my beefs tend to be with ideas rather than people).

A new generation of curious people is once again asking the same sorts of unreconstructed high-modernist questions that have been tempting ambitious thinkers since the 1960s. It is a disease peculiar to postmodernity, with Von Bertanfly, Forrester, Wiener, and the rest emerging as patients zero precisely at the historical moment when high modernism began to systematically fail, inviting attempts to save it through baroque mathematization.

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Weirding Diary: 7

This entry is part 7 of 11 in the series Weirding Diary

The lament that the United States is turning into a third-world country is at once too pessimistic and too optimistic. What is actually happening is that a patchwork of post-industrial first and fourth-world conditions is emerging against a second-world backdrop.

Here are my definitions:

  • First world: Small, rich European countries. Islands of gentrified urbanism in the US.
  • Second world: Suburban/small-town America, parts of larger European countries, small Asian countries, parts of the Soviet Union before it collapsed, parts of China today.
  • Third world: Countries in global south that began modernizing a century later than Europe, and still have relatively intact pre-modern societal structures to backstop the shortcomings of incomplete industrial development.
  • Fourth world: Parts of the developed world that have collapsed past third-world conditions because industrial safety nets have simultaneously withered from neglect/underfunding, and are being overwhelmed by demand, but where pre-modern societal structures don’t exist as backstops anymore.

The fourth world emerges when large numbers of people fall through the cracks of presumed-complete development, and find themselves in worse-than-third-world conditions: More socially disconnected, more vulnerable to mental illness and drug addiction, with fewer economic opportunities due to the regulation of low-level commerce, and less able to stabilize a pattern of life.

Schemes like LBJ’s Great Society failed to fulfill their promises, but still prevent those facing impoverishment from fending for themselves. The fourth world is the worst of all worlds; an artifact of failed authoritarian high-modernism. A condition of pervasive dependency on non-dependable systems that eliminate old alternatives and limit the growth of new ones. The underbelly of zombie monopolistic safety nets that lack the autopoietic potential to endure through political and economic cycles as living social systems. The functionality withers away, but the negative externalities don’t.

The Great Weirding is revealing that modernization and development are not the same thing. It is a mistake to govern under the presumption that entire populations must necessarily arrive at stable 100% first-world conditions after a transient “development” period. Modernization is the evolution of both wealth and poverty into newer technological forms.

Systems designed for the lowest strata must not assume those strata will eventually go away.

Constructions in Magical Thinking

If you’re one of those sharp-eyed readers who notices such things, you may have noticed that earlier this week, we adopted a new tagline: constructions in magical thinking. We also got a cheery set of new mastheads to go with it (thanks Grace Witherell), which you’ll see in rotation at the top of the site from now on.

In the best traditions of magical thinking, I will now respond to the most Frequently Asked Questions that have never actually been asked about our new tagline, in the hopes that doing so will somehow make them always-already never unasked.

Are you sick of our new schtick yet? No? Well, give it time. We’re sticking with this for the next decade.

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Markets Are Eating The World

For the last hundred years, individuals have worked for firms, and, by historical standards, large ones.

That many of us live in suburbs and drive our cars into the city to go to work at a large office building is so normal that it seems like it has always been this way. Of course, it hasn’t. In 1870, almost 50 percent of the U.S. population was employed in agriculture.[1] As of 2008, less than 2 percent of the population is directly employed in agriculture, but many people worked for these relatively new things called “corporations.”[2]

Many internet pioneers in the 90’s believed that the internet would start to break up corporations by letting people communicate and organize over a vast, open network. This reality has sort-of played out: the “gig economy” and rise in freelancing are persistent, if not explosive, trends. With the re-emergence of blockchain technology, talk of “the death of the firm” has returned. Is there reason to think this time will be different?

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Elderblog Sutra: 1

This entry is part 1 of 13 in the series Elderblog Sutra

I learned about elder games from the classic Steve Yegge post, The Borderlands Gun Collectors Club  (ht Chris Reid). The idea is that in a complex game, after most players have finished a first full play-through, the mechanics might still leave interesting things for them to do. An Act 2 game-within-a-game emerges for experienced players who have exhausted the nominal game. A game dominated by such second-order players  is an elder game. In Borderlands, the elder game was apparently gun collecting.

An elder game tends to be more open-ended than the nominal game. In the ideal case, it is a mature infinite game that can go on indefinitely.

Blogging is now an elder game. After a decade of pursuing virality (out of the corner of my eye — direct pursuit is a recipe for burnout by pandering), the inside of my head now looks like the picture above. A vast mess of unsystematically explored territory, with flags planted on a few legible patches. That’s what organic virality is, epistemologically: a communicable patch of legibility in an ungoverned thought space of interest to many.

An elder game can be contrasted with a late style, which is a style of creative production taken to an extreme, past the point of baroque exhaustion, in a sort of virtuoso display of raging against the dying of the night. Late-style game play is an overclocked finite game resisting the forces of mortality. An elder game is a derivative infinite game, emergent immortality hacked out of mortality.

Old blogs must choose: should they turn into elder blogs, or should they turn into late-style blogs? One does not preclude the other, but you must decide what you solve for.

I don’t grok the ribbonfarm elder game yet, but I do know it’s time to ask: what comes after virality?

Into the Fediverse

As many of you already know, for the last few weeks, we’ve been running a Mastodon instance at refactorcamp.org on a pilot basis, kicking the tires and figuring things out. The requisite technical wizardry is being volunteered by Zach Faddis.

For those who don’t keep up with such things, Mastodon is an open-source, federated variant of Twitter, with a few key differences that make it a something of a quieter, slower-paced, more personal kind of space, somewhere in the twilight zone between private and public, local and global.

We are doing an open enrollment period for the next two weeks (till Tuesday, July 24th). You can register on the home page for an account. After the 24th, you will need an invite link from an existing user to join. If you already have an account on another instance, you can of course follow people on this instance.

But before you do either, please read the rest of this post.  Even if you’re already familiar with Mastodon.

If you do register after reading this, please add some meaningful profile info/tags, follow at least a dozen people, post a quick self-introduction with the hashtag #introduction, and do some tooting.

You don’t need to use your real name, and we have no expectations of minimum activity levels. But Zach, myself, and the rest of the Refactor Camp ICE squad will be kicking out pure lurkers, people with indistinguishable generic profiles, and suspected bot accounts, with extreme prejudice. We intend to run a clean, inviting, and safe joint.

Now for more details.

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