Weirding Diary: 1

This entry is part 1 of 11 in the series Weirding Diary

I did a little poll asking people the extent to which they are treating the current zeitgeist as a temporary weirding (TW) versus a permanent new normal (NN).

The results got me thinking: what is the difference between the two? I think the answer is societal fun levels. A situation is a normal situation if inhabiting it is a matter of going on with your sustainable survival/existence habits, and expecting the situation to persist indefinitely. The mark of normalcy is the allocation of surplus energy to fun, after you’ve taken care of necessary present and future-oriented behaviors.

A situation is temporarily weird if you either can’t, or don’t want to, adapt to it using sustainable habits. In the former case, you cut back sharply on fun, minimize use of resources to survive, and save as much as you can for post-weirding normalcy. In the latter case, you try and exit the situation.

Wartime is the archetypal temporary weirding. Wartime civilian behaviors are sharply constrained survival behaviors. There is a limited ration of fun available to keep up morale, but in general, the wartime psyche does not incline to fun. You expect the war to end at some point, and a return to normalcy. Even if it is a new kind of normalcy that forces you to drop some old habits and form new ones.

When the situation is ambiguous, as it is around the world today, we cannot estimate the proportions of transient weirdness, new normal, and temporarily depressed old normal in the mix. In terms of an investing metaphor, we don’t know whether to go long on the zeitgeist by buying into new cultural stocks, hold on to old cultural stocks that we hope will regain their old value, or short the zeitgeist somehow.

I’m trying out a new format for exploring themes long-term. This is the first entry in my weirding diary.

The Digital Maginot Line

This entry is part 3 of 4 in the series The Feed

There is a war happening. We are immersed in an evolving, ongoing conflict: an Information World War in which state actors, terrorists, and ideological extremists leverage the social infrastructure underpinning everyday life to sow discord and erode shared reality. The conflict is still being processed as a series of individual skirmishes – a collection of disparate, localized, truth-in-narrative problems – but these battles are connected. The campaigns are often perceived as organic online chaos driven by emergent, bottom-up amateur actions when a substantial amount is, in fact, helped along or instigated by systematic, top-down institutional and state actions. This is a kind of warm war; not the active, declared, open conflict of a hot war, but beyond the shadowboxing of a cold one.

Section of the Maginot Line, 1940 (Public Domain)

We experience this as a state of continuous partial conflict. The theatre opportunistically shifts as geopolitical events and cultural moments present themselves, but there is no sign of abatement — only tactical evolution as the digital platforms that serve as the battlespaces introduce small amounts of friction via new security checks and feature tweaks. As governments become increasingly aware of the problem, they each pursue responses tailored to the tactics of the last specific battle that manifested in their own digital territory; in the United States, for example, we remain focused on Election 2016 and its Russian bots. As a result, we are investing in a set of inappropriate and ineffective responses: a digital Maginot Line constructed on one part of the battlefield as a deterrent against one set of tactics, while new tactics manifest elsewhere in real time.

Like the original Maginot Line, this approach is about as effective a defense as a minor speed bump.

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The Speakeasy Imagineering Network

Today I learned that the term normalcy was popularized by Warren Harding, US President between 1921-23, over the then-accepted variant normality. His campaign slogan, return to normalcy, promised a return to a Pre-World War I condition.

Harding’s administration, however, also saw the beginning of the Prohibition era (1921-33). So presumably he meant a return to normalcy, but without the alcoholism, rampant domestic abuse, and corrupt saloon politics of the pre-War era. During the Roaring Twenties, to the extent it needed alcohol as fuel, the American romantic imagination (and here I mean the tumultuous Sturm und Drang of uninhibited subjectivity rather than the tepid nostalgia of pastoralism) either had to go abroad, to Europe, or hide in speakeasies.

I’ve been thinking about our own contemporary condition in light of the complicated relationship among cultural production, the romantic imagination, and Prohibition in the twenties, an era which rhymes in somewhat messy ways with our our own.

In particular, looking at the 2010s through the lens of the 1920s, I got to the interesting conclusion that what requires protection during times of overweening reactionary moral self-certainty is not the truth, but imagination.

The truth can take care of itself better than you might think, but without imagination, it cannot take care of you. And imagination, unlike truth, requires a degree of tender loving care, room for unconstrained expansive exploration, and yes, a reliable supply of Interesting Substances and safe spaces to consume them.

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Pack Experience

We experience and navigate the world in packs. Families ride in cars together. Groups of coworkers take elevators together. Dating couples go to movies in pairs.

The pack is a unit, the unit, of operational coordination and everyday problem solving in human life. Pack behaviors always involve some technology, and can involve non-human participants like dogs and cats, but they are human first. The pack is a little sociophysical robot. A transient biological assemblage animated by a tacit, embodied consensus about how to inhabit the environment, and shaped by a shared exposure to the constraints of materiality. Perhaps the strongest of these constraints is the constraint of a shared temporality: A pack is more simply defined as a transient social unit on a shared subjective clock.

 

The pack is where the rubber of sociality meets the road of materiality. The pack experience strongly shapes, and is shaped by, the built environment. Conversely, every kind of built environment is shaped by a real or theorized pack experience.

There is one kind of built environment that is a huge and crucially important exception. One that is growing so rapidly in scope that it threatens to become the rule. I’m talking, of course, about the internet.

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Think Entangled, Act Spooky

I like the concept of the Anthropocene. It finesses or postpones at least some of the conflict around the idea of climate change, broadens the conversation to include all human impact on the environment, and grounds thinking in geological (heh!) time without overloading it with burdensome sentiments like guilt or fear. The term leaves the future open to both positive and negative possibilities. It acknowledges human agency as the most powerful force currently reshaping the planet without getting too judgmental about what that means.

The Ash Yggdrasil by Friedrich Wilhelm Heine (Wikimedia Commons, Public Domain)

I find existing definitions of the Anthropocene unsatisfying though. Most of them, reasonably enough, focus on planet-scale external markers, ranging from the birth of agriculture to the first nuclear tests and climate change. But this seems too open narrative arbitrariness and not open enough to insight. If we turn inward though, there is a rather natural and fertile definition that immediately suggests itself:

The Anthropocene begins when survival in the built environment is as cognitively demanding as survival in the natural environment of evolutionary adaptation.

Note that “as cognitively demanding” is not the same thing as “as hard across the board”. It means you you have to think as hard for the same survival probability, but many other things might get easier.

A good illustration of this is life in a major city versus life in a small town. The former is more cognitively demanding but many things besides thinking become a lot easier. Nobody ever moved to a bigger city in search of a simpler life. A less emotionally stressful life, perhaps. A less impoverished life, perhaps. A more comfortable and convenient life, perhaps. But not a simpler one.

Now let’s apply that reasoning at civilizational history scale.

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Refactor Camp 2018: Cryptoeconomics and Blockchain Weirding Post-Mortem

refactor camp 2018

Refactor Camp: Cryptoeconomics and Blockchain Weirding was a 2-day conference held in Austin Texas on May 12-13th 2018. The event featured talks, workshops, and breakout sessions focused on blockchain technology, the sociology of blockchains, and whatever other weird nonsense the speakers could come up with.

Our hope with this event was to “stretch the Overton window” a bit in terms of thinking about the implications and elements of blockchain technology and, in the Ribbonfarm tradition, facilitate some more speculative thinking and discussions than what happens at other cryptocurrency events.

Topics covered included:

  • Blockchain as Metaphor – Take some feature of a mature blockchain ecosystem and map it into another domain (e.g. Decentralization in urban infrastructure or.)
  • Sociology of Blockchain Geopolitical implications of blockchain
  • Magic, Ritual & Blockchain
  • Blockchain as an International / Multicultural Phenomenon
  • Crypto Econophysics

We were able to record most of the talks and have uploaded them to Youtube as well as embedding them below. Special thank you to all the speakers who took the time to prepare a talk. [Read more…]

The Key to Act Two

How do you top life rules? With a life script, that’s how. Here’s an absolutely minimalist 2-step one. Guaranteed to work for 90% of humanity. Across all neurotypes, astrological signs, preferred pronouns, quadrants of the political compass, and Myers-Briggs types. Tested across multiple scenarios, utopian and dystopian, decentralized and centralized. Constructed to be compatible with blockchain futures, rated to survive Category 5 culture wars, and resilient to climate change. Here it is, in picture form first, ready?

And now in words:

First become a key, then go look for a lock. 

This script picks up where the first-stage parental booster gives up, at around age 21, marking the beginning of Act 1. The becoming-a-key Act 1 phase lasts 3-21 years. Then there is a bit of an intermission of about 2 years, which for most people is a very confusing, unscripted time, like an inter-airport transfer in a strange foreign city with sketchy-looking shuttle buses that you are reluctant to get on, and long queues at the bathroom.

And then you’re in Act 2, which begins at age 42 on average. In a previous post, I argued that immortality begins at 40. Act 2 is about unlocking the immortality levels of the game of life. The essential truth about Act 2, which you must recognize in order to navigate it well, is this: Unless you make a special effort, you are probably not going to get damaged enough in Act 1 to become a key.

So to work this script, you are going to have to undergo some trials. In double-quick time if you’re already pushing 40.

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A Quick (Battle) Field Guide to the New Culture Wars

I am basically a pacifist, inclined to what in India is sometimes derisively referred to as Gandhigiri (loosely “LARPing Gandhi”). If I don’t check the tendency, I naturally retreat from, and go into denial about, unpleasant and violent realities. But it’s time to admit it: the United States is in the middle of the worst culture wars I’ve seen in my life, either in my 20 years in the US, or in the previous 20 years in India (which in the 90s saw equally ferocious, but less digitally mediated, culture wars). And for once, you can’t blame Trump. He’s more consequence than cause.

To endure through a war without either retreating from the fray, or developing crippling PTSD from losing too many poorly picked battles, you need a good map of the battlefield, a sense of the movements of various combatant groups, their objectives, tactics and strategies, awareness of recent battles and their outcomes, current live battles, and emerging flashpoints. Here’s my first draft attempt.

I’ve used the popular politics 2×2 meme (left versus right, authoritarian versus libertarian) as a basic canvas for this map. Let’s start with the numbered key to the conflicts before launching into some commentary.

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Make Your Own Rules

This entry is part 3 of 3 in the series The Goat-Crow-Rat Triangle

We seem to be in the middle of a renaissance of rules for life. Not since Robert Fulghum’s All I Really Needed to Know, I Learned in Kindergarten (1987) and Stephen Covey’s 7 Habits (1989) has there been such a peak of interest in such rules. Then, as now, we were going through a period of deep global changes, and everybody was very anxious because nobody knew what the new rules for the new normal were.

The proximal trigger of this current wave is I think, Jordan Peterson’s 12 rules, as well as the late John Perry Barlow’s 25 principles, which have both been doing the rounds. But the root cause is growing market demand for anomie-busting.

Well of course if there’s a gold rush of this sort on, I have to sell pickaxes. And my pickaxe is a DIY template for making your own set of life rules. Here’s an in-progress snapshot of the pickaxe in action in my own notebook (cleaned-up version with readable annotations key further down, but I wanted to share the working version, which includes several technical mistakes). My model may be a bit hard to grok if you haven’t been reading me for a few years, but the good news is, it’s color-by-numbers easy to use. And all it takes is pen and paper.

I only have one actual imitable rule to offer in the marketplace of life rules: Make Your Own Rules. But I do think I have a good theory of life rules, and a meaningfully systematic procedure for generating them that I’m hoping to sell to the Deep Mind team for making well-behaved AIs.

In the short term, other people’s rules can get you through a rough patch. In the medium term, you have to at least adapt them to your own life. But in the long term, only making your own rules works.

Because, to snowclone what Eisenhower said about plans, rules are nothing, but rule-making is everything.

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(Don’t) Be the Gray man

The is a guest post by Patrick Steadman

A few days after Trump was elected, one of my friends tweeted that he was going to buy a gun. Six months later, another friend quoted the tweet, gently dragging him for not actually buying the gun.

While such virtue signaling is a bit cringeworthy, I think it’s a type of behavior we should expect and encourage in a functioning democracy in which people have healthy feelings of belonging and connection.

It would’ve been much worse if my friend had bought the gun, learned how to use it, and told no one, blending in with his creative professional peers among whom gun ownership is uncommon.

That would have made him a gray man, which is like normcore for preppers, except in the ways that it isn’t.

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