Notes on Spatial Metaphors for Social Systems

Distance metaphors are natural in any conversation about social phenomena. We talk of the distance between governance systems and the governed, guerrilla movements and host populations,  rich and poor, Chinese and American, Red and Blue.

Kevin Simler’s recent guest post made use of the standard geometric-metaphoric scheme, the Hofstede cultural dimensions model, to talk about startup cultures. The model also forms the basis for the analysis of globalization in Pankaj Ghemawat’s World 3.0, which I reviewed last year. So distance metaphors are very robust across a wide range of social phenomena, from small startups to the entire planet.

Topology — the study of the pre-geometric structure of a space, such as whether it is orientable or not, doughnut shaped or spherical, and so forth — is not as natural or easy to apply, but is also useful if you can pull it off, as Drew Austin’s recent post on the Holey Plane demonstrated.

When you do topology and geometry for social systems incoherently, you get frustrating books like Friedman’s World is Flat.

But more careful approaches aren’t safe either.  In particular, the more I think about Hofstede’s model, the more dissatisfied I get. Is there a better way? I’ve been playing around with a few very preliminary ideas that I thought I’d share, prematurely.

[Read more…]

Anthropology of Mid-Sized Startups

Guest post by Kevin Simler, who works at Palantir, observes the startup scene, and writes at Melting Asphalt, about… well, go see for yourself.

In their natural habitats, social species organize into characteristic groups. Gazelles form herds, wolves form packs, and ants form colonies. Humans, in the same way, form tribes.

Of course, we’re pretty far removed from our natural habitat these days. But tribes are a large and fundamental part of our evolutionary heritage, and they have a corresponding influence on our mental and social lives. Organizing ourselves into tribes is one of the ways we manufacture normalcy. It helps our paleolithic minds perceive and act, more or less sensibly, in an increasingly complex modern world.

Humans also form kingdoms, nations, states, and civilizations, but those units of organizations aren’t as fundamental to our psychology. Statecraft is an esoteric enterprise; we spend most of our cycles processing social data at the tribal scale. Even Kissinger, for all his mastery of foreign relations, had to play tribe-level politics in the White House and State Department.
[Read more…]

Navigating the Holey Plane

Guest post by Drew Austin of Kneeling Bus, an excellent blog about urbanism and cities.

 Although connectedness is the spirit of the city, and will probably remain so, the American version has always harbored a tendency to explode, to atomize, and to spread itself as far as possible. Today this may be exacerbated (or made more possible, if you like) by the media of virtuality.

— Lars Lerup

 “Connectedness” is one of the great buzzwords of the Internet Age. The claim that everyone is now more connected than ever before is the platitude upon which plenty of techno-optimism rests. Count the number of times Mark Zuckerberg uses the word whenever he explains Facebook’s role in the world (on his own profile, for instance). Then, count the number of times he explains what he actually means.

Within the context of Facebook, of course, Zuckerberg shouldn’t have to explain what “connected” means. Everyone knows. If more information can flow between two people via Facebook than was previously possible, those two people have become more connected—at least by the standards of the Facebook universe. Does this mean that Facebook has brought about its stated objective, a more connected world? Has the internet even accomplished that? What about the last century of technological progress in general? What does it mean to be connected, exactly, and what have we given up in order to reach that state?

[Read more…]

Economies of Scale, Economies of Scope

I’ve been trying hard over the last several weeks to wrestle a very tough idea to the ground: economies of variety. Yes, there is such a thing, and I don’t mean either the Starbucks menu of mass-customized combinatorial choices or some charming favela economy that has variety, but not economies of variety. Economies of variety are related to, but not the same thing as, the idea of superlinearity.

I’ll leave that subject for another post, when I beat the thing into some sort of submission, but the process of wrangling the idea has led me to a much deeper appreciation of the two existing economies — of scale and scope respectively — that characterized the industrial age. So this is a sort of prequel post. If a well-posed notion of “economies of variety” can be constructed, it will need to be really solidly built in order to punch in the same weight class as these two mature ideas. A business that achieves all three will be close to unbeatable by competing businesses that only manage one or two out of three.

Amazon is the first company that is getting dangerously close to 3/3. That should give you a hint about where I am going with the economies of variety idea. But let’s figure out scale and scope first.

[Read more…]

The Abundances of Ages

This entry is part 6 of 15 in the series Psychohistory

High culture organizes its world views using overarching frames: intellectual superstructures that serve as extrinsic conceptual coordinate systems.  “Globalization” and “Industrialization” are examples of such frames.

Popular culture on the other hand, tends to be driven by the most visible and drama in the immediate environment.  From the chaos of turbulent change, popular culture tends to pick out specific motifs around which to grow a world view. These motifs mostly arise from the economic abundances that drive that particular age.

In trying to compare and contrast the motifs of different ages, something interesting struck me: the motifs tend to cycle between material, object and cognitive motifs. The objects aren’t random objects, but ones created by the operation of technology. So iron is a material motif for the Iron Age, the steam engine is an object motif for the Industrial Age, and writing is a cognitive motif for the Bronze Age.  Here’s an approximate and speculative table of the motif-cycling I made up.

(I have endnotes for the less obvious table entries, which may need some explanation; and obviously the model is more speculative for ages for which contemporary written records are not available to us).

Why is this cycling important? Well, for all you futurists out there who are stuck in a mental rut asking yourself, what’s the next big thing? the next big thing is almost certainly not going to be a thing at all (object motif).  It’s going to be a material motif. So the right question is what’s the next new material? 

So answers like “3D printing” are wrong in a specific and interesting way. Let me explain.

[Read more…]

Cloud Mouse, Metro Mouse

The fable of the town mouse and the country mouse is probably the oldest exploration of the tensions involved in urbanization, but it seems curiously dated today.  The tensions explored in the fable — the simple, rustic pleasures and securities of country life versus the varied, refined pleasures and fears of town life  — seem irrelevant today. In America at least, the “country” such as it is, has turned into a geography occupied by industrial forces.  The countryside is a sparsely populated, mechanized food-and-resource cloud. A system of national parks, and a scattering of “charming” small towns and villages pickled in nostalgia, are all that liven up a landscape otherwise swallowed up by automated modernity.

In America, larger provincial towns and cities that are just a little too large and unwieldy to be nostalgically pickled, but not large enough to be grown into metropolitan regions, appear to be mostly degenerating into meth-lab economies or ossifying into enclaves of a retreating rich.

So the entire canvas of the town mouse/country mouse fable is being gradually emptied out. If there is a divide today, it is between two new species of mice: metro mice and cloud mice.

[Read more…]

Waste, Creativity and Godwin’s Corollary for Technology

For the last six months, the scarcity/abundance dichotomy has been annoying me.  All dichotomies are false of course, but some are more of a bitch to transcend than others. On a 10-point scale where good vs. evil is a 4 in terms of transcendence difficulty, I’d rate scarcity versus abundance at 8.5.

And it is more than a harmless intellectual distraction. The scarcity versus abundance dichotomy is central to all technological thinking. The two sides of the dichotomy also have the two most powerful ideas in science — the second law of thermodynamics and evolution — as their respective intellectual motifs (I once called these two ideas the only sexy ideas in science; I think they appeal to humans because they both involve irreversibility, but that’s a story for another day).

So anytime you talk scarcity versus abundance, you are holding a sort of sumo wrestling match between two heavyweight ideas. This is why the respective poles of technological visioning, the ideas of the Singularity and Collapse, exercise such a powerful grip on our imagination.

I can’t say I’ve managed to rise above the dichotomy yet, but I am beginning to see a glimmer of a way out of this particular cognitive trap.

[Read more…]

Realtechnik, Nausea and Technological Longing

This entry is part 2 of 15 in the series Psychohistory

The story of barbed wire is one of the most instructive ones in the history of technology.  The short version is this: barbed wire (developed between 1860 to 1873) helped close the American frontier, carved out the killing fields of World War I, and by spurring the development of the tank as a counter-weapon, created industrial-era land warfare. It also ended the age-old global conflict between pastoral nomads and settled agriculturalists (of animals, vegetables and minerals) and handed a decisive victory to the latter. Cowboys and Indians alike were on the wrong side of the barbed wire fence. Quite a record for a technology that had little deep science or engineering behind it.

Barbed wire is an example of a proximal-cause technology that eventually disturbed multiple human balances of powers, starting with the much-mythologized cowboys-versus-ranchers balance. When things finally stabilized, a new technological world order had emerged, organizing everything from butter to guns differently.  Barbed wire was not a disruptive innovation in the Clayton Christensen sense. It was something far bigger. Its introduction marked what Marshall McLuhan calledbreak boundary in technological evolution: a rapid, irreversible and wholesale undermining of a prevailing planet-wide technological equilibrium. So ironically, the ultimate boundary-maker of physical geography was a boundary breaker in technology history.

The story of barbed wire illustrates the core principle that I want to propose: an equilibrium in technological affairs is necessary for an equilibrium in political affairs. There is no possibility of a realpolitik equilibrium without a corresponding realtechnik equilibrium: a prevailing, delicately balanced configuration of technological forces across an entire connected political-economic-cultural space (which today is always the entire planet).

[Read more…]

The Guerilla Guide to Social Business

I don’t quite recall how it happened anymore, but in September 2008, I wrote a post for the Enterprise 2.0 blog titled Social Media vs. Knowledge Management: A Generational War.  The post — probably the purest piece of deliberate flamebait I’ve ever written — went viral. Many of you found ribbonfarm via that post.

I continued writing about the Enterprise 2.0 theme irregularly after that, first on the E 2.0 blog and then on Information Week. I recently decided to wrap up my thoughts on the theme and close out this thread of blogging with a final post: The Enterprise 2.0 Backlog: 100 Ideas.

This close-out post is about as close as I’ve ever gotten to outright prescription. It is also the only significant list post I’ve done in my life (list blogging is the lowest kind of blogging there is of course, but there is some redemption to be found in epic-sized lists that cross 100 items).

Anyway, I figured I’d put together the essays into a convenient PDF collection. So here you go: about 29,000 words and 104 pages worth of slightly evil thoughts on social business: The Guerilla Guide to Social Business.

Read it, share it, print it out and leave it lying around, pass it along to friends, bosses, unsuspecting VPs with budget money to run through before year-end who might hire a consultant in an unguarded moment, etc.

It was a fun ride, the first bandwagon I rode from start to finish, through the ups and downs of the hype cycle. The ride also helped kick off my consulting business.

I think it is safe to say now that the ride is mostly over. The conversation has matured. Andrew McAfee’s well-timed phrase heralding the trend, “Enterprise 2.0,” has been replaced by the more permanent-sounding (ominously so?) “Social Business.”  The Enterprise 2.0 conference has rebranded itself (rather cryptically) as E2 and settled in as steward of a long-haul conversation.

Thanks are due to Rob Preston, Steve Wylie and Paige Finkelman at TechWeb for providing a platform and tolerating my grumpy, dystopian blogging through the hype cycle. Also thanks to Mark Masterson and Doug Neal at CSC and Daniel Pritchett, for many interesting conversations on E 2.0/Social Business. Apologies if I missed anyone.

For those of you who follow me primarily on Information Week, I’ll be taking a sabbatical from that site, until I find another suitable theme for which that’s the appropriate channel. If and when I start a new theme there, I’ll do a heads-up here.

Happily Almost Ever After: Towards a Romantic Account of Détente

I’ve been thinking a lot lately about the concept of détente. I am fairly certain it is going to play a big role in my next book, but I haven’t figured out the precise details.

A détente is a general easing of tensions within an adversarial relationship before underlying conflicts have been resolved (otherwise you would call it “peace”). I think of détente as a “happily almost ever after” narrative pattern. Unlike a truce though, a détente is a sort of indefinite cessation or slowing down of conflict without specific expectations of alternative approaches towards resolution, or specified time limits. You know a decisive drive towards an outcome will be resumed, but you don’t know when, why, how or where for sure. You just collectively agree that now is not the time or place.

I’ll sketch out in general terms why the concept is interesting, but I am going to wander quite a bit along the way and use this post as an excuse to philosophize about game theory and academic culture, and share an interesting anecdote. You’ve been warned.

[Read more…]