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	<title>Comments on: Visual Thinking with Triangles</title>
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	<link>http://www.ribbonfarm.com/2007/11/22/visual-thinking-with-triangles/</link>
	<description>experiments in refactored perception</description>
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		<title>By: Aaron Davies</title>
		<link>http://www.ribbonfarm.com/2007/11/22/visual-thinking-with-triangles/#comment-13746</link>
		<dc:creator>Aaron Davies</dc:creator>
		<pubDate>Sat, 07 Jan 2012 06:51:36 +0000</pubDate>
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		<description>&lt;blockquote&gt;I can only guess that quadrilaterals and higher-order polygons are simply too hard to use productively.&lt;/blockquote&gt;

&lt;a href=&quot;http://www.giantbomb.com/pentagon-stat-indicator/92-3854/&quot; rel=&quot;nofollow&quot;&gt;Stat pentagons&lt;/a&gt; are quite popular in video games.</description>
		<content:encoded><![CDATA[<blockquote><p>I can only guess that quadrilaterals and higher-order polygons are simply too hard to use productively.</p></blockquote>
<p><a href="http://www.giantbomb.com/pentagon-stat-indicator/92-3854/" rel="nofollow">Stat pentagons</a> are quite popular in video games.</p>
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